raignarok

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    Jnag is a RPC library which is particularly adapted for games. It provides an Object Oriented data presentation layer to asynchronous messages. Its configuration is Annotation Driven, and the piece of code which encode and decode the messages is generated offline by the library. The library is designed to be extensible to any language with inter-operability in mind.

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Topic Project / Forum Last Post in Topic
Jnag version 1.2.2 features and documentation
Hello, As usually, I suggest an example with generic data replication system. In the case that the objects in game are more complex, my java fellings say that it's not a good idea to have a notifyXX() . . .
Jnag (ネットワーク用具)
  » General Discussion
Le-moulin-studio-1_tiny June 04, 2010 01:30
by: Vincent Cantin
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