kirillg

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Different type of pulse source
Maxim, The current approach of Trident is to have one pulse source driving all the timelines. This pulse source should *not* depend on any application logic - such as waiting for user input, server re . . .
Trident Java animation library
  » General Discussion
Defaultpersonimage December 07, 2009 21:21
by: kirillg
Different type of pulse source
What would be the use case for using an arbitrary thread as the Trident pulse source? What cannot be done now with setPulseSource()? I do understand the desire for flexibility, but i don't want to unne . . .
Trident Java animation library
  » General Discussion
Defaultpersonimage December 07, 2009 21:21
by: kirillg
Different type of pulse source
Maxim, Take a look at TridentConfig.getInstance().setPulseSource() API and the test.CustomPulseSource test application to see if this requirement is already met in the 1.2dev branch. Thanks Kirill
Trident Java animation library
  » General Discussion
Defaultpersonimage December 07, 2009 21:21
by: kirillg
Why are you developing Substance and Trident?
Some of the code in Trident has been contributed by additional developers. I do make the overall decisions on what makes it into each one of the main libraries (Substance, Flamingo and Trident) based o . . .
Trident Java animation library
  » General Discussion
Defaultpersonimage November 25, 2009 04:52
by: kirillg
Repeating actions
Looks like this is more of a design / UX question. If i understand correctly, you have the following scenario: * It takes X time to make a transition * Transition requests are coming every Y time * Y . . .
Trident Java animation library
  » General Discussion
Defaultpersonimage November 24, 2009 20:50
by: kirillg
Why are you developing Substance and Trident?
If you're looking for any guarantee about short-term / mid-term / long-term commitment to Substance, Trident and Flamingo - i cannot give you any. I will be developing these libraries as long as i enjo . . .
Trident Java animation library
  » General Discussion
Defaultpersonimage November 25, 2009 04:52
by: kirillg
migrating to trident from timingFramework
1. This behavior is by design. The timeline pulse gives you the current position of the timeline based on how much time has passed since the timeline has started playing. There is no "final" beat at th . . .
Trident Java animation library
  » General Discussion
Defaultpersonimage November 03, 2009 16:59
by: kirillg
UIThreadTimelineCallbackAdapter not running in EDT
It is not enough to mark the callback to run on UI thread. You also need to create a timeline passing a UI component from the matching UI toolkit. Otherwise Trident will not know which one of the suppo . . .
Trident Java animation library
  » General Discussion
Defaultpersonimage November 02, 2009 07:21
by: mabs_21
TweenMax(Flash)
Trident test apps (under the test source folder) show examples on how to interpolate alpha / scaling / rotation of custom graphic objects. See my latest . . .
Trident Java animation library
  » General Discussion
Defaultpersonimage October 23, 2009 19:50
by: kirillg
Smooth Animation
I would imagine the solution involving: High precision timer that works on micro second level Immediate painting (no deferral / no coalescing) High performant graphics engine Control over . . .
Trident Java animation library
  » General Discussion
Defaultpersonimage October 21, 2009 15:53
by: wzberger
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