WebGL based 2D MMO engine Chat

This is a simple mmo game engine case study, with concentration on distributed computing across several servers, utilizing the new WebGL and the AJAX PUSH technology to create a client / server SDK to allow streaming content mmo games that do not require the user to download anything, and are able to be played real time in a seamless world. Current project status: In Planning.

Tags:
ajax, mmo, mmorpg, networking, server
Members:
3
Source License:
EPL-1.0
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