Source CodeRevision History

jemini-archive / test

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Revision: 9ba07f65ad37205d45f654e7773e982f64737fda
Modified: 10 Oct 05:05 (2 years)
Author: Jay McGavren
Log Entry: Merge branch 'master' of ssh://jaymcgavren@git.kenai.com/jemini~mainline
Revision: 2b89cd8a43ba53c01928373a6db9ad924fa3afd3
Modified: 10 Oct 05:05 (2 years)
Author: Jay McGavren
Log Entry: Merged with origin.
Revision: 723516f51f881a25c52fdfef1a0623f1c36bbe7d
Modified: 10 Oct 04:55 (2 years)
Author: Logan Barnett
Log Entry: Fixed specs - created stub_instance for stubbing instance methods without an instance.
Revision: a8045d9f50274aa2b894f813f58059483ec7f9db
Modified: 09 Oct 23:03 (2 years)
Author: Jay McGavren
Log Entry: Changed all occurrences of @target to @game_object. All Behaviors must now use @game_object to access the object they're being applied to.
Revision: 529568be3decb036b62b2be311cd091120cf3eba
Modified: 04 Oct 20:55 (2 years)
Author: Logan Barnett
Log Entry: Fixes to animation after actually using it in a demo.
Revision: 750885ee3fa8bd4a0affa2f0b6ef970a88941299
Modified: 03 Oct 22:18 (2 years)
Author: Logan Barnett
Log Entry: Animation behavior completely specced and implemented.
Revision: d2fadfda52353adc06e375e8055ec0517281c735
Modified: 03 Oct 01:40 (2 years)
Author: Logan Barnett
Log Entry: Basic animation supported. Animation loading supported. Feature incomplete - more to to come.
Revision: dec7bdec1ec0228476bb73ecd610283e43311e8a
Modified: 01 Oct 04:49 (2 years)
Author: Logan Barnett
Log Entry: Starting #animates_as
Revision: eb70201c36a058fd8970856132989847750774ac
Modified: 01 Oct 03:28 (2 years)
Author: Logan Barnett
Log Entry: Refactored kind_of? to use has_behavior? on GameObjects checking for behaviors.
Revision: 4a703b78bd3cf4e5a45b5eb9fdee1a09088a4a0d
Modified: 30 Sep 09:09 (2 years)
Author: Logan Barnett
Log Entry: Added empty dir for test.
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