[jezzballfx~knackfx:99] restore menu

  • From: AntoineMischler@kenai.com
  • To: commits@jezzballfx.kenai.com
  • Subject: [jezzballfx~knackfx:99] restore menu
  • Date: Wed, 29 Jul 2009 20:52:34 +0000

Project:    jezzballfx
Repository: knackfx
Revision:   99
Author:     AntoineMischler
Date:       2009-07-29 20:52:32 UTC
Link:       

Log Message:
------------
restore menu


Revisions:
----------
99


Modified Paths:
---------------
trunk/KnackFX/src/main/javafx/knackfx/ui/game.fxz
trunk/KnackFX/src/main/javafx/knackfx/ui/GameUIAdapter.fx
trunk/KnackFX/src/main/javafx/knackfx/ui/gameUI.fx


Diffs:
------
Index: trunk/KnackFX/src/main/javafx/knackfx/ui/game.fxz
===================================================================
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Index: trunk/KnackFX/src/main/javafx/knackfx/ui/gameUI.fx
===================================================================
--- trunk/KnackFX/src/main/javafx/knackfx/ui/gameUI.fx  (revision 98)
+++ trunk/KnackFX/src/main/javafx/knackfx/ui/gameUI.fx  (revision 99)
@@ -2,7 +2,7 @@
  * Generated by JavaFX Production Suite NetBeans plugin.
  * gameUI.fx
  *
- * Created on Mon Jul 27 22:42:39 CEST 2009
+ * Created on Wed Jul 29 22:49:39 CEST 2009
  */
 package knackfx.ui;
 
@@ -19,6 +19,7 @@
        public-read protected var gameArea: Node;
        public-read protected var options: Node;
        public-read protected var play: Node;
+       public-read protected var title: Node;
        
        override protected function contentLoaded() : Void {
                background=getNode("background");
@@ -26,6 +27,7 @@
                gameArea=getNode("gameArea");
                options=getNode("options");
                play=getNode("play");
+               title=getNode("title");
        }
        
        /**
Index: trunk/KnackFX/src/main/javafx/knackfx/ui/GameUIAdapter.fx
===================================================================
--- trunk/KnackFX/src/main/javafx/knackfx/ui/GameUIAdapter.fx   (revision 98)
+++ trunk/KnackFX/src/main/javafx/knackfx/ui/GameUIAdapter.fx   (revision 99)
@@ -32,6 +32,7 @@
     public-read var menu:Menu = Menu{
            knackFX:knackFX;
             translateY: - 125
+            translateX: -20
     }
 
     public var status:String on replace{
@@ -62,7 +63,7 @@
         height = importedUI.background.boundsInParent.height;
         width = importedUI.background.boundsInParent.width;
         gameScene=Group{
-            content: [knackFX.ballContainer, knackFX.physicScene]
+            content: [knackFX.ballContainer, knackFX.physicScene, menu]
             translateY: Constants.MENU_HEIGHT
             translateX: 20
         }
@@ -107,6 +108,7 @@
         if(knackFX.status==KnackFX.GAME_OVER){
             gameScene.visible = false;
             gameOver.visible = true;
+            importedUI.title.visible = true;
        }else if(knackFX.status==KnackFX.STARTING){
            importedUI.play.visible = true;
             importedUI.options.visible = true;
@@ -115,6 +117,7 @@
             importedUI.play.visible = false;
             importedUI.options.visible = false;
             importedUI.copyright.visible = false;
+            importedUI.title.visible = false;
            gameScene.visible = true;
        }
     }





[jezzballfx~knackfx:99] restore menu

AntoineMischler 07/29/2009
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