[jezzballfx~knackfx:99] restore menu
- From: AntoineMischler@kenai.com
- To: commits@jezzballfx.kenai.com
- Subject: [jezzballfx~knackfx:99] restore menu
- Date: Wed, 29 Jul 2009 20:52:34 +0000
Project: jezzballfx
Repository: knackfx
Revision: 99
Author: AntoineMischler
Date: 2009-07-29 20:52:32 UTC
Link:
Log Message:
------------
restore menu
Revisions:
----------
99
Modified Paths:
---------------
trunk/KnackFX/src/main/javafx/knackfx/ui/game.fxz
trunk/KnackFX/src/main/javafx/knackfx/ui/GameUIAdapter.fx
trunk/KnackFX/src/main/javafx/knackfx/ui/gameUI.fx
Diffs:
------
Index: trunk/KnackFX/src/main/javafx/knackfx/ui/game.fxz
===================================================================
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
Index: trunk/KnackFX/src/main/javafx/knackfx/ui/gameUI.fx
===================================================================
--- trunk/KnackFX/src/main/javafx/knackfx/ui/gameUI.fx (revision 98)
+++ trunk/KnackFX/src/main/javafx/knackfx/ui/gameUI.fx (revision 99)
@@ -2,7 +2,7 @@
* Generated by JavaFX Production Suite NetBeans plugin.
* gameUI.fx
*
- * Created on Mon Jul 27 22:42:39 CEST 2009
+ * Created on Wed Jul 29 22:49:39 CEST 2009
*/
package knackfx.ui;
@@ -19,6 +19,7 @@
public-read protected var gameArea: Node;
public-read protected var options: Node;
public-read protected var play: Node;
+ public-read protected var title: Node;
override protected function contentLoaded() : Void {
background=getNode("background");
@@ -26,6 +27,7 @@
gameArea=getNode("gameArea");
options=getNode("options");
play=getNode("play");
+ title=getNode("title");
}
/**
Index: trunk/KnackFX/src/main/javafx/knackfx/ui/GameUIAdapter.fx
===================================================================
--- trunk/KnackFX/src/main/javafx/knackfx/ui/GameUIAdapter.fx (revision 98)
+++ trunk/KnackFX/src/main/javafx/knackfx/ui/GameUIAdapter.fx (revision 99)
@@ -32,6 +32,7 @@
public-read var menu:Menu = Menu{
knackFX:knackFX;
translateY: - 125
+ translateX: -20
}
public var status:String on replace{
@@ -62,7 +63,7 @@
height = importedUI.background.boundsInParent.height;
width = importedUI.background.boundsInParent.width;
gameScene=Group{
- content: [knackFX.ballContainer, knackFX.physicScene]
+ content: [knackFX.ballContainer, knackFX.physicScene, menu]
translateY: Constants.MENU_HEIGHT
translateX: 20
}
@@ -107,6 +108,7 @@
if(knackFX.status==KnackFX.GAME_OVER){
gameScene.visible = false;
gameOver.visible = true;
+ importedUI.title.visible = true;
}else if(knackFX.status==KnackFX.STARTING){
importedUI.play.visible = true;
importedUI.options.visible = true;
@@ -115,6 +117,7 @@
importedUI.play.visible = false;
importedUI.options.visible = false;
importedUI.copyright.visible = false;
+ importedUI.title.visible = false;
gameScene.visible = true;
}
}
|
[jezzballfx~knackfx:99] restore menu |
AntoineMischler | 07/29/2009 |





