JOGL2 + XP + Intel GPU

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Replies: 1 - Last Post: November 06, 2009 21:10
by: mike.ford
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Posted: October 15, 2009 18:12 by gabriel_js0584
Hi,

I've got a compatibility issue with my game ( http://dev.catluck.com/launch.jnlp ) where an XP system with an Intel GPU refuses to draw anything on a GLCanvas. No exceptions are thrown, the game engine runs, but the GLCanvas is blank.

On these systems, I also can't run any JOGL2 demo found on their new website. This isn't surprising though, since I used one of their demos as my template.

I've successfully run my game on the same hardware running Ubuntu and OSX.

Anyone have any insight into this? I've done a number of debugging experiments and several hours of google searching to no avail.

 
Posted: November 06, 2009 21:10 by mike.ford
I'm trying to track down this same problem.

I was able to solve it in most cases by updating the Intel drivers to the newest release available. I still haven't been able to capture where exactly the crash is occurring, though.
Replies: 1 - Last Post: November 06, 2009 21:10
by: mike.ford
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