Last updated July 13, 2009 02:51, by Andy Gibson
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= JTexGen Wiki = Author : [http://www.andygibson.net/ Andy GIbson] JTexGen is a java library for creating 2d procedural textures using a pluggable architecture. In addition to a number of included textures, the library also includes a number of textures and signals that can be used as building blocks for multiple textures. To get started, [http://kenai.com/projects/jtexgen/downloads download] the latest version of JTexGen and upzip it into a local folder. The distribution contains the source and a JTexGen.jar file which you will need to include in your project. You can build the javadocs using maven by running mvn javadoc:javadoc in the project directory. The javadocs are created in the target/site/apidocs folder. The reference folder contains reference tutorials and examples in html and pdf format and should give you an idea on how to get started. ==Getting Started Here's the steps to create a new project using JTexGen. #Start up your favorite IDE #Create a new java project. #Add the JTextGen jar to the project #Create a class with a main() method if you haven't already got one. #In the main method put : public static void main(String[] args) { TextureViewer.show(new ComplexMarble()); } If you execute this code you will see a window appear with a "Start" button on it. Click the button and the texture will render. ==Maven Support You can install the JTexGen library into a maven repository by executing mvn install in the JTexGen directory. This will install JTexGen into the local repository for use in other Maven projects. To do this, create a new project in Maven and add JTexGen as a dependency groupId=org.jtexgen artifactId=jtexgen version=1.1
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