Please see http://www.nbandroid.org/2011/02/beta-build-of-new-project-support.html for instructions how to install and use new beta version of Android plugin
Installation
See Install page to find how to install nbadroid plugins into your IDE.
Set up android platform
You need to add Android platform before your project can use it. Android platform matches to a target ($ANDROID_SDK_HOME/tools/android list target) and you can define it using its directory. There are three targets in current SDK:
- platforms/android-1.1 - a target matching to older SDK1.1 platform
- platforms/android-1.5 - SKD1.5
- add-ons/google_apis-3 - SDK1.5 + Google Maps API
Add one or more of these by going to Tools->Java Platforms.
- Select 'Google Android Open Handheld Platform' and go to next page of wizard
- Find an SDK directory and continue to last page of wizard
- Set desired name for the platform and choose of of the targets from this SDK as described above.
Create project
Go to new project a there is a template for an Android project.
- Run project
You have to manually create an AVD (Android virtual device) that can be used to host your application or attach a physical device.
You can customize how the application is executed in project customizer (right-click on a project node and invoke 'Properties' action).
- In an automatic mode the IDE will try to find a suitable device where the application can be deployed
- In a manual mode you can select a preferred device and IDE will start it if needed and deploy to it
- Manual mode without any selection means that IDE will ask for a device before each run/debug. The same will happen if auomatic mode cannot decide how to run the application.
TODO more details, images





