robinBruegger
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Posted: November 10, 2009 23:25 by robinBruegger
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Hi I'm not sure where this should have been posted, since it's the first bug i found in an open source project. Project "Type": JOGL Application (Form Designer, GLCanvas) File: SimpleGLCanvas.java This is the original code. With it, only one frame is rendered at the startup @Override public void setVisible(boolean show){ if(!show) animator.stop(); super.setVisible(show); if(!show) animator.start(); } This works much better: @Override public void setVisible(boolean show){ if(!show) animator.stop(); super.setVisible(show); if(show) animator.start(); } Taught this may be useful for someone else, since the fact that only one frame was rendered was very confusing for me... Robin Bruegger |
Bug in JOGL Application (Form Designer, GLCanvas)
Replies: 1 - Last Post: November 12, 2009 13:25
by: Michael Bien
by: Michael Bien
showing 1 - 2 of 2
Michael Bien
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Posted: November 12, 2009 13:25 by Michael Bien
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thank you, the method looks a bit strange anyway I will fix this for the next release.
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Replies: 1 - Last Post: November 12, 2009 13:25
by: Michael Bien
by: Michael Bien


I will fix this for the next release.





