Multiplatform Realtime Strategy Game
The game gives the player control over a series of stars and ships and challenges them to take control over enemy ships. The game is being designed to work on Mac, Windows, and the IPhone. I'm looking for more people to contribute to the project. As it stands there are about 1650 lines of code-only lines. People I'm looking for have a good knowledge of C++. Also, my experience with OpenGL is lacking and I need some assistance with it, so OpenGL experts are very welcome.
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