Projects
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Networking game built from the basis of a program found in "Teach Yourself Game Programming in 24 Hours"
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This is a simple mmo game engine case study, with concentration on distributed computing across several servers, utilizing the new WebGL and the AJAX PUSH technology to create a client / server SDK to allow streaming content mmo games that do not require the user to download anything, and are able to be played real time in a seamless world. Current project status: In Planning.
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Jnag is a RPC library which is particularly adapted for games. It provides an Object Oriented data presentation layer to asynchronous messages. Its configuration is Annotation Driven, and the piece of code which encode and decode the messages is generated offline by the library. The library is designed to be extensible to any language with inter-operability in mind.
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The Rescue Them Project has been set-up as a research project to design and develop gadgets that allow the tracking, location and ultimate rescue of people. The project is divided into two main areas one for the design of the network, a wireless network, to support the other area the actual gadgets that communicate on this network. This project is for the services layers.
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A project to bring IRC bots, and network programming in general to people by providing them with open-source examples in the form of IRC bots. I'm currently only a one-person team, activity developing, if you want to join the team, head over to http://ossnipes.org/testing-dev/ and apply :).
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A social networking web application built with CMS in mind. Probably already been done but this is my attempt at building a CMS in php from the ground up purely for experience
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Hello universities, Here is Easy way to manage your students' details in an efficient manner... Try this...










