Logan Barnett

Networking

LoganBarnett's Projects

  • Name:
    jruby
    Tags:
    jruby, java, ruby
    Members:
    201

    JRuby is an implementation of the Ruby programming language for the JVM.

    Observer

  • Name:
    jemini
    Tags:
    game, jruby, java, 2d, 3d, games, ruby
    Members:
    8

    Jemini is a game library designed to allow creation of reusable features. How many times has someone implemented the aiming on a first person shooter, or a minimap on a real time strategy? Jemini comes packaged with lots of behaviors out of the box, with the ability to easily author more. Jemini uses Phys2D and Slick for physics and graphics, with 3D on the roadmap.

    Administrator

  • Name:
    monkeybars
    Tags:
    jruby, swing, monkeybars, gui, desktop, framework, library
    Members:
    26

    NOTE: PROJECT CODE HAS MOVED TO GITHUB. http://github.com/monkeybars/monkeybars-core. The proper home page is http://monkeybars.org. Please ignore any pages on rubyforge.org

    Administrator

  • Name:
    help
    Tags:
    help, docs, bugs, training, community, users, documentation, kenai_help
    Members:
    225

    This project provides help documentation, training tutorials, and release notes for Project Kenai, and creates community through mailing lists and forums. The users mailing list is a useful way to keep track of things and communicate (subscribe at http://kenai.com/projects/help/lists). The forums for Bugs, General, and UI are good places to discuss problems, report bugs, and ask for information.

    Observer

  • Name:
    rawr
    Tags:
    jruby, build, rake
    Members:
    10

    PROJECT HAS MOVED TO GITHUB - A series of rake tasks to simplify the process of building and deploying a JRuby project

    Administrator

  • Name:
    solo
    Tags:
    jruby, solo, standalone, desktop
    Members:
    1

    Environment management for standalone JRuby applications

    Administrator

LoganBarnett's Recent Posts

Topic Project / Forum Last Post in Topic
Using JTree properly
Can you make your controller hold a reference to the node? When you call open, pass in the node. Accept the node on the load method (via a param). You may have to delegate between your controller's mod . . .
Monkeybars: Project has moved to GitHub.
  » General Discussion
Loganbarnett_tiny February 07, 2010 16:28
by: Logan Barnett
Initialize (and performing functions once upon launch)
Your controller has a reference to a model (which you declared using set\ model). Each time you call view\ state.model/view\ model, we create a copy of your model and populate it based on your view map . . .
Monkeybars: Project has moved to GitHub.
  » General Discussion
Loganbarnett_tiny February 07, 2010 16:24
by: Logan Barnett
rubygame and rawr with rubytet
Any changes in the output? Make sure to do a jrake rawr:clean before rejarring with moves (:
Rawr
  » General Discussion
Defaultpersonimage January 28, 2010 03:39
by: hackerkiba
rubygame and rawr with rubytet
Your project looks partly generated - it's missing the Main.java that lives in src/org/rubyforge/rawr. Rawr also assumes all of your source for your app goes in src. You've tweaked things appropriately . . .
Rawr
  » General Discussion
Defaultpersonimage January 28, 2010 03:39
by: hackerkiba
rubygame and rawr with rubytet
Do you have a src/org/rubyforge/rawr/Main.java? What's your build configuration.rb look like?
Rawr
  » General Discussion
Defaultpersonimage January 28, 2010 03:39
by: hackerkiba
require problem in NetBeans
Alex, 0.5 (which I released today), fixes this issue. JRuby made a change that broke our gem protection behavior (which was happening in manifest.rb). This is purely my fault - they gave me tons of not . . .
Monkeybars: Project has moved to GitHub.
  » General Discussion
Defaultpersonimage January 24, 2010 22:00
by: regularfry
Testing in Jemini
No, you can still use instance variables. I took your existing object for code and modified it. If you make a file and drop this in the support dir (env gets generated typically, so leave it alone), yo . . .
Jemini
  » General Discussion
Jaymcgavren-1_tiny January 20, 2010 07:26
by: jaymcgavren
Testing in Jemini
Just make the method global (on Object). I have some tests for a project that do the same thing. You're pretty much making it global anyways by including it in the world. Our behavior system should pre . . .
Jemini
  » General Discussion
Jaymcgavren-1_tiny January 20, 2010 07:26
by: jaymcgavren
Testing in Jemini
Remember that Jemini stole Rails' inflector. You can camelize.constantize on the string you get back. You aren't actually using the $n vars are you? (:
Jemini
  » General Discussion
Jaymcgavren-1_tiny January 20, 2010 07:26
by: jaymcgavren
Testing in Jemini
You can rapidly apply deltas to the app's update method to simulate the passage of time. I recommend this is the only way that time elapses in line-based tests, because you don't want assertions on a d . . .
Jemini
  » General Discussion
Jaymcgavren-1_tiny January 20, 2010 07:26
by: jaymcgavren
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