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Add missing file .. sorry
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jogl-git

FilenameAuthorRevisionModifiedLog Entry
Michael Bien 801df10c almost 5 years ago added NetBeans project files
sg215889@... 8b40dbcd over 4 years ago Fix: CHANGELOG (see repository l...
Kenneth Russell 1ce689ce almost 5 years ago Steps toward revamping the dist ...
Kenneth Russell 1ce689ce almost 5 years ago Steps toward revamping the dist ...
svengothel 887b1471 over 4 years ago Let the GLCapabilityChooser run ...
svengothel 2c5bf51f over 4 years ago test ..
svengothel 545e4cd3 over 4 years ago Added a copy of the Wiki's FAQ
sg215889@... 8883fa88 over 4 years ago Fix: doxygen-all-pub.cfg; Add Na...
svengothel f6541cee over 4 years ago add JOGL_ALL_NOAWT config
svengothel 2bc77c2a over 4 years ago Adding jogl.all-noawt.jar and ne...
svengothel d940028e over 4 years ago Add missing file .. sorry
Michael Bien 801df10c almost 5 years ago added NetBeans project files
svengothel 372767d3 over 4 years ago Add OpenGL 3.x compatibility pro...
Kenneth Russell a959c53b almost 5 years ago Copied JOGL_2_SANDBOX r1957 on t...
sg215889@... 157f0a8e over 4 years ago Fix web documentation ..
Organization of the JOGL source tree
------------------------------------

doc/                Build and user documentation
make/               Ant build scripts,
                    see top of build.xml for brief invocation instructions
make/config         Configuration files for glue code generation
make/stub_includes  Header files for glue code generation
src/                Java and native source code for:
src/jogl            - JOGL
src/nativewindow    - NativeWindow Interface
src/newt            - NEWT

www/   Web pages and older Java Web Start binaries for JOGL

NativeWindow and NEWT may be build seperately.

Acknowledgments
---------------

Sun Microsystems, Inc. gratefully acknowledges that the initial
version of JOGL was authored and developed by Kenneth Bradley Russell
and Christopher John Kline.

Sun and the JOGL development team are grateful for the contributions
of all of the individuals who have advanced the project. Please
contact the project owners if your name is missing from this list.

Gerard Ziemski contributed the original port of JOGL to Mac OS X.

Rob Grzywinski and Artur Biesiadowski contributed the Ant build
support. Alex Radeski contributed the cpptasks support in the build
process.

Pepijn Van Eeckhoudt and Nathan Parker Burg contributed the Java port
of the GLU tessellator. Pepijn also contributed the initial version of
the FPSAnimator utility class.

James Walsh (GKW) contributed the substantial port
of the GLU mipmap generation code to Java, as well as robustness fixes
in the Windows implementation and other areas.

The JSR-231 expert group as a whole provided valuable discussions and
guidance in the design of the current APIs. In particular, Kevin
Rushforth, Daniel Rice and Travis Bryson were instrumental in the
design of the current APIs.

Travis Bryson did extensive work on the GlueGen tool to make it
conform to the desired API design. He also shepherded JSR-231 through
the standardization process, doing extensive cross-validation of the
APIs and implementation along the way, and authored JOGL's nightly
build system.

Lilian Chamontin contributed the JOGLAppletLauncher, opening new ways
of deploying 3D over the web.

Christopher Campbell collaborated closely with the JOGL development
team to enable interoperability between Sun's OpenGL pipeline for
Java2D and JOGL in Java SE 6, and also co-authored the TextureIO
subsystem.

Sven Gothel refactored the windowing subsystem layer to be generic,
introduced the support for multiple GL profiles, realized NEWT and more..

The following individuals made significant contributions to various
areas of the project:

Alban Cousini
Athomas Goldberg
Yuri Vladimir Gushchin
Gregory Pierce
Carsten Weisse

Sun and the JOGL development team are grateful for the support of the
javagaming.org community, from where dozens, if not hundreds, of
individuals have contributed discussions, bug reports, bug fixes, and
other forms of support.
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